Crowds in Two Seconds

نویسندگان

  • Michael S. Bernstein
  • Joel Brandt
  • Robert C. Miller
  • David R. Karger
چکیده

Interactive systems must respond to user input within seconds. Therefore, to create realtime crowd-powered interfaces, we need to dramatically lower crowd latency. In this paper, we introduce the use of synchronous crowds for ondemand, realtime crowdsourcing. With synchronous crowds, systems can dynamically adapt tasks by leveraging the fact that workers are present at the same time. We develop techniques that recruit synchronous crowds in two seconds and use them to execute complex search tasks in ten seconds. The first technique, the retainer model, pays workers a small wage to wait and respond quickly when asked. We offer empirically derived guidelines for a retainer system that is low-cost and produces on-demand crowds in two seconds. Our second technique, rapid refinement, observes early signs of agreement in synchronous crowds and dynamically narrows the search space to focus on promising directions. This approach produces results that, on average, are of more reliable quality and arrive faster than the fastest crowd member working alone. To explore benefits and limitations of these techniques for interaction, we present three applications: Adrenaline, a crowdpowered camera where workers quickly filter a short video down to the best single moment for a photo; and Puppeteer and A|B, which examine creative generation tasks, communication with workers, and low-latency voting. ACM Classification: H5.2 [Information interfaces and presentation]: User Interfaces — Graphical user interfaces. General terms: Design, Human Factors

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Experiments on Crowdsourcing Policy Assessment

Can Crowds serve as useful allies in policy design? How do non-expert Crowds perform relative to experts in the assessment of policy measures? Does the geographic location of non-expert Crowds, with relevance to the policy context, alter the performance of nonexperts Crowds in the assessment of policy measures? In this work, we investigate these questions by undertaking experiments designed to ...

متن کامل

Conceptual Combination versus Critical Combination: Devising Creative Solutions using the Sequential Application of Crowds

The purpose of this study was to examine the steps involved in the sequential application of crowds to produce creative solutions for social problems. 127 university students generated, criticized, modified, and evaluated text solutions for reducing misinformation on the Internet. One crowd generated solutions based on two ideas randomly paired from previous crowds’ ideas. The other crowd came ...

متن کامل

Art applications for crowds

We have developed two different art applications using different systems involving crowd simulation and different custom interface devices. “Crowds” is an immersive art installation with stereo projection based on our development of the specification of crowd behavior using XML and images, a proprietary tangible wind interface, and interactive real-time navigation. “UnderCrowds” is an art insta...

متن کامل

Hierarchical Model for Real Time Simulation of Virtual Human Crowds

This paper describes a model for simulating crowds of humans in real time. We deal with a hierarchy composed of virtual crowds, groups and individuals. The groups are the most complex structure that can be controlled in different degrees of autonomy. This autonomy refers to the extent to which the virtual agents are independent of the user intervention and also the amount of information needed ...

متن کامل

On an effective and efficient method for exploiting "wisdom of crowds in one mind"

Previous studies have shown that one can exploit “wisdom of crowds” by oneself. This is achieved by aggregating multiple “quasi-independent” estimates from the same person. However, previous methods were not necessarily easy to utilize. Therefore, we propose an efficient method based on perspective-taking. The procedure is as follows: First, one makes her/his own estimation. Second, one estimat...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011